Camp information

What does the camp consist of?

Each edition includes seven five-hour contests for teams of up to three people. After each contest, an author or coach discusses the solutions. Both winter editions use the same contests; choose either Hong Kong or Osijek.

Rules

Contests will mostly follow standard ICPC rules, in particular:

We follow the "1pc" rule: at any given point in time, a team may use only one computer. "Use" means to meaningfully interact with it — reading the problem statements from a second computer is fine (it merely mimics having them on paper), as is leaving something running idle on a computer the team has stepped away from, provided it was started while that computer was the active one and is not touched again until the team returns to it. Onsite teams simply share one machine; online teams whose members are not in the same room cannot do that literally, so the practical equivalent is that only one member uses a computer at any given time — we trust you to keep to it.

Using the Internet during a contest is not forbidden. However, if your team is preparing for ICPC or a similar contest, it is heavily discouraged; we recommend using an ICPC-compliant Team Reference Document instead. Communicating with other people or large language models (e.g. talking to other people about the problems, asking questions on stackoverflow or similar forums, prompting ChatGPT) is forbidden.

Terms and conditions of the contest system apply.

Contest environment

Our contests will be hosted on eolymp. You can read how submissions are tested. Participants will receive credentials by email.

Camp materials and silence period

We will have a silence period that lasts for at least 6 months after the camp, during which camp materials will not be released to the public. Therefore, we ask participants not to discuss the problems in public during that period.

After the camp ends, we will give all participants access to camp materials for private use. Please do not publish them without consulting the authors or camp organizers.

Most of our contests are fresh and developed for this camp. A small number of contests may be based on previous contests that have not been released to the general public. If you have seen some problems of a contest before, you can't participate on that day (and your participation fee will be reduced accordingly). We will privately contact participants who might be affected.

Onsite rules

We encourage onsite teams to bring their own device. Computers provided by the host university may be available on request, but their number is limited.

Onsite teams will have access to a printer.

Visa & invitation letters

If you need a visa to attend, please register as early as possible and let us know. The host university can provide invitation letters for participants who require them.